Saturday 29 October 2011

Accumulated Treasure: Session 6

Below is the updated 'treasure list' from session 6, including the loot from Balsag as well as the details of the scrolls which Lareth and Oreth identified using their spellcraft ability.  I can't remember if you ended up divying up the loot, and which bits you decided to leave in Balsag's cave (I seem to recall the scale mail and weapons being left there).  I will look over your character sheets before the 19th and try and figure out what went where, but thought you might be interested in knowing what sort of things you have available at the moment.  Lareth will be able to figure out which arcane scrolls he would like to save to copy into his spellbook, and which he is happy to use straight off the scroll as a 'once off.'  Gregory and Oreth can figure out who should carry the divine scroll, and how best to use it.  Don't forget the usefulness of detect magic!

Item
Identified?
Value?
Weight
3 ancient crossbow bolts (recovered from skeletal archers)
Enchanted (Invocation)

1/10 lbs. each
Single jade figurine of a dragon
Not enchanted

1/10 lbs.
Leather scroll case bearing what appears to be a fang-like rune

25 gp (paid Yusdrayl)

1/10 lbs.
Leather scroll case bearing what appears to a be a fang-like rune
Arcane (Spider Climb)
25 gp (paid Yusdrayl)

1/10 lbs.
A worn leather scroll case
Divine (Faerie Fire)
25 gp (paid Yusdrayl)

1/10 lbs.
A verdant green feather

25 gp (paid Yusdrayl)

*
Small flask

25 gp (paid Yusdrayl)

1/10 lbs.
Vial of glowing red, viscuous liquid, sponged up from Draconic fountain which read ‘Nainarya’ ‘Let there be fire’ in Draconic


1 /50 lbs.
Candle on serpentine, draconic candleholder with eerie green flame
Everburning candle

1/10 lbs.
Whistle made of transparent metallic substance, in shape of dragon curled like a snail.  Inscribed with dwarven runes.
Enchanted (Necromancy), made of nephelium (properties of iron but transparent)

1/10 lbs.
Tapered glass vial decorated with dragons breathing flame, contains liquid with peppery taste
Enchanted


1/50 lbs.
6 peridots, each carved in likeness of a dragon, in a little chest
Not enchanted

1/10 lbs. each
9 draconic burial ornaments/precious stones
Not enchanted

1/10 lbs. each
Gold ring with inscription – ‘Karakas’


1/10 lbs.
Karakas’s 5 daggers


1 lbs. each
Karakas’s studded leather armour


20 lbs.
Karakas’s shortbow


2lbs.
Karakas’s quiver (6 arrows)


1 lbs.
Karakas’s vials (tiny spherical ceremic gourd) – 1 full, 1 empty


1/50 lbs. each
Karakas’s sack with waterskin, ration, bedroll, flint and steel, 5 torches


12 lbs. (total)
3 rose quartz


1/10 lbs. each
Angular goblin key


1 lbs.
Silver vial of dwarven make, featuring stylized bearded dwarven head, filled with vial goblin liquor


1 lbs.
Elegant gold band set with blue gem


1/10 lbs.
Larger dragon carved jade figure


½ lbs.
Crystal goblet


1/10 lbs.
24 pieces of silverware


1/10 lbs. each
Sealed scrollcase carved of bone, with dwarven runes carved down the outside
Ancient, brittle series of scrolls, much of the writing lost.  No arcane symbols but what looks like the dwarven runic script, and a portion of what may be a rather stylised map.

1/10 lbs.
2 onyx gems


1/10 lbs. each
2 small dark glass vials


1/10 lbs. each
Leather scroll case containing
Arcane scroll (knock) (Lareth cannot attempt to decipher till lvl 2; Oreth was able to decipher but cannot use arcane scrolls.)

1/10 lbs.
Leather scroll case with a faded reptilian eye
Arcane scroll (cat’s grace)

1/10 lbs.
Warchief Durnn’s Black horn composite shortbow


2 lbs.
19 black arrows (Durnn)


3 lbs.
Gold Signet Ring with Stylized Tree Bearing Apple’s motif
Talgen Hucrele’s signet ring

1/10 lbs.
Balsag’s javelins (6)



Balsag’s black scale armour


30 lbs.
Balsag’s backpack, bedroll, sack,


2 lbs. + 5 lbs. + .5 lbs.
Balsag’s elegant, finely balanced morningstar


8 lbs.
Balsag’s  deep red/maroon flask.


1/50th lbs.
Balsag’s weapons rack (2 spears, six javelins, one longsword, one bastard sword, all in the angular, black iron style of the hobgoblins


2 x 9lbs, 6 x 2lbs., 4lbs., 10 lbs.
Balsag’s Great coat of patchy black fur


10 lbs.


The Sunless Citadel: Friends and Foes (Session 5-6)

Durrn "Warchief of the Durbuluk Goblins"
Standing six and a half feet tall, the mighty, the swarthy skinned warchief of the Durbuluk towered above even his elite hobgoblin guards.  Rulership amongst the goblin races is said to belong to the strong, and everything about Durnn's appearance spoke volumes about a warrior of terrifyingly disciplined, fearless brutality and depravity.  A figure encased in black iron scales and spikes, he carried a black-horn composite bow, a hooked sword and a shield bearing the wicked goblin face of the Durbuluk.  Most disturbingly, round his neck, hung skeletal  finger after finger of vanquished foes: goblins, hobgoblins and kobolds for sure, but humans also.  And sitting in the centre was a finger which still bore mouldy swollen flesh, and a heavy gold signet ring... 

Durnn was a brutal hobgoblin chieftain, who ruled the Durbuluk goblins inhabiting the Sunless Citadel from his stone throne in a north-western tower.  Hated and feared in equal measure by the kobolds, Durnn's battlefield prowess seemed more than a match for even the mighty Tam, but the hobgoblin was ultimately undone by his rage.  Rather than finish his foe, Durnn was distracted by the provocations of Gregory, the cleric of St. Cuthbert.  Tam and Gregory were able to keep the warchief seperate from his fanatically loyal guards.  Gregory finally brought him down with his mace, and Tam, not one to take any chances, showed his respect for a dangerous foe by promptly beheading him.  The killing efficiency of the warchief was demonstrated by the elation of the kobolds at their foes' death, and Durrn's head and armour now adorn the dragon-altar which sits behind Yusdrayl's throne.

Grenl, the goblin shaman

Twisted and stooped, even for a goblin, Grenl had long, sharp nails, jagged teeth protruding from blackened gums and long stringy black hair hanging down over her horrific eyes.  Her greasy, sallow skin was adorned with countless bone, leather and iron totems.  Around her neck hung a particularly prominent symbol of evil, a crude bloody axe icon to the dark power Maglibuyet.

The adventurers never heard of Grenl before encountering her in the battle before Durnn's throne, where she attempted to weaken the goblins' foes and revive their warchief with foul incantations to dark powers.  It seems likely that she lived her wretched life much as she died, as advisor, soothsayer and healer to the brutal warlord.  Once Durnn fell Grenl attempted to flee but even the agile goblin shaman was not swift enough to escape St. Cuthbert's judgement and Gregory's mace sent her plummeting to her doom through the chasm which rent Durnn's throneroom's floor.

Belsag "the Hunter"

More than seven feet of muscle, this towering goblinoid nevertheless moved with speed, balance, and silence that is as surprising as it is terrifying.  The 'hunter' was difficult to hear even in his blackened scale armour, and wielded an unusually well-made morningstar (clearly not of goblin-manufacture) with deadly proficiency.  Despite his speed and skill, his visage was wholly bestial: beneath an iron helm adorned with the horns and teeth of strange underdark prey he sported wedge-like ears, small white eyes devoid of fear and feeling, a maw brimming with sharp teeth.  A pair of foul dire rats serve as Belsag's 'hounds': their skin covered in pustules, they slaver and snap with yellow incisors as they yank at the chains with which the hunter effortlessly holds them at bay. 

Truly a "Hunter", effciency as a killer was evident in the terrified whispers of the kobold's, Yusdrayl's shrill demand for his head, and the trophies of his slain foes which adorned the Durbulak's treasure room, amongst them the white dragon wyrmling Calcryx!  It was Belsag who lead the raid that broke through the kobold defenses, slaying a good number of them and then rending asunder an iron cage before subduing the dragon wyrmling itself.  Belsag's deadly proficiency almost brought the adventurers low also: alone but for his dire rat 'hounds', the savage hunter contemptuously fended off the blows of all the adventurers and sent the warrior Tam crashing to the ground.  Ironically for the 'Hunter' it was Oreth's wolf companion Marrok who turned the day, pulling Belsag to the ground such that blow upon blow could be rained down upon him.  Even then the beastly warrior managed to stagger to his feet, but this time the towering Belsag was finally felled by the nimble little Erky, who darted between his legs to land the final blow.

Talgen Hucrele

Identified by a devastated Erky as the young warrior who shared a prison with him for about a week, Talgen Hucrele is sadly no more.  His was the body of an athletic young man, six foot tall and well built, his fair visage marred by abuse and decay amid the stange, loamy layer of earth and rotting vegetation which covers the floor of a cavern bathed in the eerie violet light of phosphorescent fungus.  You suspect that he is intended to join the goblin, kobold, and rat corpses in some sort of underground fertilizer.  He wears the padded leathers which warriors wear under mail, and a great dark patch of dried blood highlights the blow through the heart which likely killed him.  A finger is missing from one hand.

First Karakas, and now Talgen: two of the four missing adventurers have been found slain, both in horrific circumstances in the black depths beneath the earth.  Talgen Hucrele was one of the two scions of the wealthy Hucrele merchant dynasty whom Tam, Gregory, Oreth and Lareth had been employed to find by the family matriarch, Kerowyn Hucrele.  As yet there is no sign of Talgen's sister, Sharwyn Hucrele, nor the rumoured ring-leader of the expedition, the paladin Sir Brafford.